The-Lost-Jedi Mac OS
The Lost Jedi is a series of 'choose your own adventure' style books published from 1993 to 1995.Written by Paul Cockburn and published by Boxtree Ltd, the books were only available in the United Kingdom.The series included two books, Jedi Dawn and The Bounty Hunter, which were both later collected in The Lost Jedi Adventure Game Book. An Archive of Our Own, a project of the Organization for Transformative Works. The Lost Jedi Item (2016) Plot. Showing all 0 items Jump to: Summaries. It looks like we don't have any Plot Summaries for this title yet. Be the first to contribute! Just click the 'Edit page' button at the bottom of the page or learn more in the Plot Summary submission guide. It looks like we don't have a Synopsis for this title yet. The STAR WARS saga is over. Following THE FORCE AWAKENS and THE LAST JEDI, director J.J. Abrams and writer Chris Terrio have delivered the final chapter of the saga and brought closure to the.
The project:
The-lost-jedi is basically an idea of four future student of o'clock school (web
development) for the OFFGame jam 2017 , which had to be developed in Phaser.
For the theme of throwback, we started on an 8-bit shoot them up with
a sprite base 8 x8 pixel and a limited color palette (pico 8), of course
sound effects and 8-bit music, all with a generating system of enemy wave.
But for lack of time for some and the unforeseen difficulty of phaser forced us to abandon the project.
So I continued the project alone under Godot engine (which I love) ten days before the end of the jam.
Here is The-lost-jedi a retro shoot them up in order to destroy and survive
ever more dangerous waves of enemies using accumulation of powers up.
Your goal as in the past is to make the biggest score.
Powers up
The powers up
are cumulative and offers a rise in power able to devastate everything,
in return if you get hit by enemy they come back to the starting point
Add more shot damage
Add more move speed to player ship and less delay to shooting
Mac Os Download
Add lateral shot and more damage
Add energy (life)
Control:
The use of a gamepad is strongly recommended, but you can use the keyboard :
Arrows + Space
ZQDS + Space
WASD + Space
When shooting speed ship are slowly
The-lost-jedi Mac Os Catalina
Future:
The project is still alpha because I would like to improve :
- Better wave system (increasing difficulty and better generating)
- Add more enemy,
Add more powers-up (Shield and Beam laser)- Final boss.
Menu with option2 player mode
But first of all I have to optimize the code and fix some bug.
Code source :
All feedback are welcome :
Mail : Omalige@gmail.com
Good game
Thank to Max, Dicard and Mike of O'clock for their participation
Status | In development |
Platforms | Windows, macOS, Linux |
Author | Arknoid |
Genre | Action, Survival |
Made with | Godot |
Tags | 2D, 8-Bit, Arcade, Commodore 64, Game Jam, godot, linux, Open Source, Shoot 'Em Up |
License | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick |
Download
Development log
- Alpha 6Mar 24, 2018
- Alpha 4Dec 05, 2017
- Alpha 2Dec 02, 2017
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